Action on Kill

Power Type

Executes a bientity action upon killing an entity.

Type ID: appli:action_on_kill

Fields

Field Type Default Description
bientity_action Bi-entity Action The action to execute, with the player/power holder as the actor and the dying entity as the target.
bientity_condition Bi-entity Condition optional The condition to check, with the player/power holder as the actor and the dying entity as the target.
damage_condition Damage Condition optional The condition to check against the damage source.

Examples

{
    "type": "appli:action_on_kill",
    "bientity_action": {
        "type": "apoli:invert",
        "action": {
            "type": "apoli:add_velocity",
            "z": 3
        }
    }
}

This example will fling the player/killer away from anything it kills.